he/himalways tired always sleepingaka dragon enthusiastlowkey got this so i could follow artists from tiktokisn't this where all the oc artists gothis account posts (tagged) spoilersPFP made by XXVeil on Toyhouse and Flight Rising
64 posts
Embroidered Dragon Converse // Mono Store
Day 5: Looks to the Moon region
Nothing creative to add to this one, on the technical side, I did try a more "graphic" approach to rendering to save time on the more demanding composition.
they want you to make fried rice
'do you think you're superior for not using AI in your work' thank you for asking! yes i do
I think a lot about how we as a culture have turned “forever” into the only acceptable definition of success.
Like… if you open a coffee shop and run it for a while and it makes you happy but then stuff gets too expensive and stressful and you want to do something else so you close it, it’s a “failed” business. If you write a book or two, then decide that you don’t actually want to keep doing that, you’re a “failed” writer. If you marry someone, and that marriage is good for a while, and then stops working and you get divorced, it’s a “failed” marriage.
The only acceptable “win condition” is “you keep doing that thing forever”. A friendship that lasts for a few years but then its time is done and you move on is considered less valuable or not a “real” friendship. A hobby that you do for a while and then are done with is a “phase” - or, alternatively, a “pity” that you don’t do that thing any more. A fandom is “dying” because people have had a lot of fun with it but are now moving on to other things.
I just think that something can be good, and also end, and that thing was still good. And it’s okay to be sad that it ended, too. But the idea that anything that ends is automatically less than this hypothetical eternal state of success… I don’t think that’s doing us any good at all.
Hmmmm
PROFESSOR SYCAMORE DID YOU FUCK MY MOM
what slugcat a slugcat
Dragons are so cool
wildclaw dirt/denim/ultramarine
(python/choir/basic)
i like wildclaws so this is pretty good esp when the colors go well together
bandwagon time. oops, you're a fr dragon now!
spin this wheel for your breed
spin this wheel 3 times for your colors (if you land on the space that says you're a double after already spinning once or twice for your colors, use the colors you already have as your x and y)
Bonus, try to scry your combo.
(I made a forum game of this post, if you want to play along there)
Here's what I got: pearlcatcher, brown/stonewash/tarnish
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
Little fan made trailer of the upcoming DLC of Rain World: The Watcher by Videocult I hope you may like and feel the love put into it as much as I did!🦉❤️ Background/animation done by me and VFX by the amazing zaadworks on twitter!
i wish i could say i will always remember it
Neuron misproduction ideas that spawned from this ask about iterators getting sick - maybe more along that line in the future?
Full transcript under the cut.
--
Neuron flies are comparable to living RAM for iterators. Their purpose is to process short-term information.
They are mostly made out of fat. A high-calorie snack for a slugcat.
Simplified anatomy chart labels each part of the body:
a. Protective membrane (Encapsulates the neuron)
b. Nucleus. (Large ellipsoid at the top-center of the neuron.) Longer-term data caching; oldest data is lost when it is overwritten by new data or when the cache is flushed.
c. Processing organelles. (Several smaller ellipsoids that line the inside of the neuron's membrane.) Data is constantly and cyclically refreshed.
d. Anchoring/connective tissue between the nucleus and processing organelles.
e. Cytosol that provides structural integrity to the neuron fly, and facilitates storage and transport of various resources. (Fills all the extra space of the neuron)
f. Nutrient processing system. Neuron flies mostly function off direct energy transferral, but organic components are still necessary. Both are absorbed directly through other iterator macro-microorganisms. (Resembles a simplified digestive system)
g. Connective tissue between the nucleus and flagellum, used when directly interfacing with other iterator components. (Fibrous tissue surrounded by myelin sheaths, like an axon or the umbilical cord of an iterator)
h. Flagellum, primarily used for locomotion (Long whiplike protrusions on the bottom of the neuron fly)
i. Dendrites that unsheath when interfacing (Many tiny split ends at the end of the flagellum)
--
Type: Flagellum deformation Neuron is missing some or all of its flagellum, and/or flagellum are uneven lengths
Not as deadly as spheroid neurons, but harder to detect by inspectors. Neurons without flagellum often cannot access other macro-microorganisms to interface with, and therefore gain resources from, so they usually die on their own. Can rarely cause clogs in single-row neuron transit or affect overall processing speed. A rising count of flagellum deformations may be an early indicator of issues with biological synthesis.
Neuron 1: Typical
Neuron 2: Very reduced flagellum with some shriveling
Neuron 3: Left flagellum forks into a second partially-formed flagellum. Right flagellum exhibits slight shriveling and fraying at the end.
--
Type: Gutless body Neurons that often appear normal from the outside, but are missing essential internal components.
This neuron type can often be detected early through careful inspections. Often presents as a virtual husk, only capable of consuming energy and moving about.
Ironically, the nutrient processing system is sometimes enlarged, taking up more space where the other organelles are smaller or missing. This neuron type is relatively easy to remove when detected, and doesn't cause major issues other than resource consumption.
Neuron 1: Typical
Neuron 2: Enlarged nutrient processing system, no processing organelles, severely reduced nucleus
Neuron 3: All organelles are severely reduced, neuron is slimmer and mostly composed of cytosol
--
Type: Spheroid Neuron's body length is significantly reduced, often resulting in a spheroid shape.
A spheroid neuron has warped or missing crucial internal structures. It is more dangerous than a gutless neuron due to still being able to process, and therefore corrupt, or result in the loss of information.
Not all neurons of this type are spheroid; it's just named after the common distinct shape. Many neurons of this type lack structural integrity, and do not make it past the production phase.
In a healthy iterator, faulty neurons are rare, and are usually recycled before they can even leave the production phase, or are otherwise destroyed by inspectors.
Mass production of spheroid neurons indicate severe internal issues. At that point, equipment and inspectors likely are failing to recognize faulty neurons or, worse, are indiscriminately destroying all of them. This encourages a stressful rapid production of neurons, which may lead to further equipment failure.
Due to neuron flies' major role in memory encoding and retrieval, neuron corruption can disrupt active processes and cause errors in data storage. In severe cases, affected neurons can corrupt the macro-microorganisms they interface with, and vice versa in a cascade effect, possibly leading to seizures and dementia.
Neuron 1: Typical
Neuron 2: Very round and flattened neuron. Nucleus is partially split and merged with a processing organelle. The rest of the cytoplasm is squished.
Neuron 3: Membrane is pinched into the neuron. Lacks a clear nucleus. Flagella connection is fused at one segment, forming an X-shape.
Neuron 4: Membrane is pinched and folded in several areas, resulting in an unusual asymmetric shape. Organelles are reduced and shoved into whatever space is available. Only one flagellum is connected.
Neuron 5: Membrane is overgrown on one side, leaving little space for the cytoplasm. The nutrient processing system is partially ingrown within the membrane.
They're hiding
This definetly wouldn't work in game but oh well
(Close ups)
tfw you confront your parents for sending you into the army as a child soldier
just throwing vague low effort sketch ideas around for how a confrontation between some side characters goes. and the first post wahooo just to get that out of the way.
Time: 0:21
short short version of the lore:
local angry son takes revenge on family by giving his illegal siblings to the queen of his kingdom and yells at his parents for making him a child soldier
short version of the lore:
Ardor (featured dragon) was sent off to be a soldier in an active war by his parents 3 years prior. He receives news that his parents are expecting a new child and is only permitted to visit upon their first birthday. Upon returning, he learns he has not 1 but 2 siblings, a firescaled and fireless dragonet. The village had kept them secret thus far.
Ardor keeps a facade to them but when he returns he shares this information to the Queen, who yoinks his siblings into the kingdom for further study (requested not to be killed by Ardor himself). Ardor and his parents, who are about to be arrested, have a high tension conversation where Ardor explains his reasoning behind the actions. His parents do the same, and in the end Ardor regrets his choice. His anger never should have been taken out on people who were never related to his problems.
Ardor's rank as a soldier is bolstered by it all, but the cost is great. And thus begins Crimson's perspective in the story.
It... It's true... I have turned into a Nocturne!
just so you know
made this in september but wanted to let it simmer before i shared it cause i wanted to be sure first. dont let my mom see
it's because it's too saturated as well. removing the intensity of the saturation helps immensely with the image coherent-ness and helps him look closer to his original design
I am going to do my utmost to not talk too much about the CGI remake because its not good for me, however something I think is inchresting...
I noticed a lot of folks, myself included, felt that Toothless' eyes are a little off. Like technically the shape and colour are roughly correct, but something isn't quite right.
My personal theory is that this is because there is virtually no contrast between his eye colour and his body colour. They're both equally deep colours. Compare this to the animated movie and well...
It started with my friend saying Industrial Complex region is too complicated for them.
Recent scugs and friends
Day 27. The (I think) universal experience
☠☠Humans are completely superfluous in the Wings of fire books. Humans are a weak plot device.
Everything moves towards dragon riders-like books plot with these "Omg, scavengers can speak dragon!! Let's consider them not animals!". I mean, I would (and all people from my surroundings) be pleasently surprised if the new act wouldn't end up being like that. I came to read about DRAGONS, with dragon morals, who have different from humans behaviour. Not fucking "Omg, humans and dragons are friends!!".
It's as if in damn "Warrior cats" cats suddenly started respecting humans and speaking their language. WC are also books for children. However, they act like cats (in the first books at least), and you can't just close eyes and replace a cat with a human. Tui worked as one of the authors for WC. Yet with the latest wof books, her dragons are losing their 'wild' behaviour, turning into humans 2.0. As if she is running out of ideas for WoF series. because everything feels raw and rushed, but she has to continue milking the books for the money and popularity.
I've noticed the decrease in quality on the third book of second act. The peak of plot was in the first act (I read all acts in almost one go, it's not the nastolgia). Dragons use less and less of their power and animal traits (claws, horns, tails, tribe differences are barely getting brought up). That's not dragons anymore, that's damn flying humans, some of which can breathe under water or change colours.
I haven't read other Tui's books and I can't say if animal humanisation is only WoF problem or overall - Tui's writing problem.
.
Yeah I adore seeing dragons I sell going to new homes and getting makeovers and renamed and possibly lore and art or whatever, but I will instead just stare at you autisticly and hope you understand via my no contact that I can't think of anything to say aside from excitedly exploding.