Ok, so clearly these two are connected, but... how? The map of Junkertown is pretty closed off right? I can't imagine how the two are connected, because obviously they must be, since they're both 'Junker'.
Istg is Blizzard comes out with some rubbish like they're two separate locations I'm going to throw hands. I can imagine them saying something like 'Junker town belonged to the previous Junker King and new Junk town was the town Junker Queen built'.
Which is rubbish because Junker Queen has literal voice lines when the gates of Junker town open for specific people. Plus there's posters and propaganda of her all over Junker town.
So, I have no idea how Blizzard are going to connect Junker town and New Junk City. I'd really appreciate a map or something yk Blizzard. Like can you actually make your lore make sense for a hot moment, please and thank you.
Honestly, I've heard a lot of mixed opinions concerning the flash point maps. Personally, me and my duo partner severally dislike them and would instead like 2cp back. The maps are too large and the spawn points too far from the points, in my opinion at least. The momentum of the games is lopsided as well. You can be stomping the enemy team one moment, and then the next they're destroying you somehow. There's too many directions to be attacked from and not enough defence without a second tank, and there's no one or two chokes to work with. They're so unlike the rest of the maps, I often find myself turning in circles trying to figure out which door the enemy is going to come out of. The whole flash aspect is badly implement as well, you could be at 99%/99% each and the map will suddenly move on, and then it's a mad rush to get to the point. Plus, if you're not moving as a team, it's highly likely stranglers will be picked off and only half the team makes it. It doesn't have the familiar structure that I'm used to with the rest of the maps, and it throws me off. It feels more like a battle royal than an overwatch game.
Plus why are these maps already in competitive before people have learned them!?
Again, this is just my opinion and my experience with them.
The 2020 Archives event took place March 12th to April 2nd.
Unlike the previous three events, there was not a new brawl released this year. However, they released something new, Challenges.
Each challenge was assigned to a specific brawl, if I'm remembering that correctly. In the 'Molten Core' Challenge the enemies would drop Tobjorn's ult in a smaller amount when they died. In Close Quarters, enemies a certain distance away were invincible. Finally, in storm raging, when an enemy died they would drop 'rage orbs' which were then absorbed by their allies.
Don't get me wrong, these are all fun game modes, and I enjoyed playing each and everyone to get the achievements. But, it's not a new brawl and I have to deduct points for that obvious fact. I can acknowledge that it probably took a decent amount of work to design and execute these brawls, but I just can't say they're as good as a new brawl.
Moving on, we have the skins they released this year. Keeping in mind, we got 7 skins in the first 2 years, and then 5 in the last year.
This year is another 5 skins. All great skins, let's be honest, I love the Sniper Ana skin and the Casual (don't think that's it's actual name but can't remember off the top of my head) Pharah skin. I've used the Zarya skin a lot as well, and my duo used the King Jamison skin a lot in her time. The Hog skin is great, I just think he has better skins that you can use. Keep in mind, this is completely my opinion, but I do think that the skin quality has dropped from the previous year.
It also appears that 5 skins in the new standard :/
Next, there were the weekly challenges, which is the first time they've been seen in a Archives event. Here they are:
Bish, bash, bosh. Not really very impressive skins. I mean the Sym one stands out a lot and I like how bold it is. The Torbjorn one is pretty basic, it looks like a base game skin in all honesty, and there's just something that I don't like about this Mei skin. But, I know that it got a pretty positive reception from the community at the time.
So, basically, the weekly challenges are new, but the mission challenges hardly replace a new brawl. The skins are still good, they're holding on still, but I can almost feel the quality slipping away.
I can never really tell if I'm getting complimented or insulted when I get remarks like this one...
It was made from the enemy Wrecking Ball towards me after we won.
Like that has to be a compliment right? 😂
It just throws me off when people use the word diff and then follow it with something that's not hate 😂😂
I am a slut for one thing and one thing only. Overwatch LORE. It's probably the only reason I'm so invested in the game still (that's a lie, I would still find a way to love Overwatch). I eat that shit up. There's nothing more satisfying that getting another titbit of Overwatch Lore and nodding to yourself, like yes, yes, I definitely understand the relevance of this important piece of information.
I will never fangirl harder than when new animated shorts are released as well.
Uprising was the first achieves event introduced into Overwatch and was released in 2017. It was also a huge hit. It was introduced some four or five months before I started playing, but just reading through the comments and from my personal memories surrounding the event. I can say for certainty it was a hit.
I'll start it off small. they introduced a series of banger skins for this event, and until this day some of them are still my favourites.
Obviously, on top of the skins and the cosmetics, the mission was released.
This was the introduction video. Unlike the following two events, it didn't have an outro cutscene, just this short one at the start.
The uprising mission story itself, is simply stop a war before it begins. There's an null sector invasion in London that needs tackling before it progresses into something more, and Jack Morrison sends in a small strike team.
Their goal is to gain control of the large artillery guns scattered across kings row and take down their defences so Overwatch can move in and save some prisoners stuck in the factory, aka the final payload location.
There's also a lovely little pre-lude to the mission in the form of a comic. Said comic is also called Uprising and details the finer complications of Overwatch's actions in London.
It shows the complicated nature of the relations between Jack Morrison and Gabriel Reyes, and the strain Blackwatch was having.
It discusses the politics of Overwatch and highlights how much Overwatch was under fire at that point. It also gives us a look into Tracer and how she handled the start of her first mission as well.
Because, yes, this was Tracer's first ever field mission.
It also just gives us a nice little jewel, and shows us where Tracer got her "the cavalry's here" line.
All in all, the Uprising event was delivered with Grace, lore, cosmetics, and interactive and fun gameplay.
Overwatch 2 could never.
I've played Overwatch for six years and I need mental help. 21. She/Her.
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