he was the first thing that came to mind when i saw this
so I’m replaying MGS2 right now
(text from @demonictwistedlich99 ‘s iconic post ofc)
yes, kaz and everyone else on mother base became infertile in 1984, as a side effect from a measure inhibiting the vocal cord parasite. he also has a daughter named catherine, who seemed to be a child during MG2 in 1999. In reality, this is probably just another inconsistency between the older games and the newer prequels that kojima ignored/forgot/didn’t care about but if we want to play in this narrative space, it probably means either kaz got cucked and KNEW but raised the child anyways, or kaz adopted a kid. both of which are kind of sweet…
enamoured by the percentage of canonically infertile mgs characters
all the designs I've done so far for my magical girl au + some extras (I'll do a full body of raiden soon)
i consider myself the ceo of jewish otacon. i bring a “did you know a 1998 handbook for metal gear solid 1 listed otacon’s ethnicity as jewish american, and while that was never elaborated upon, it was never contradicted either?” vibe to the fandom that is mildly annoying.
i like how kaz is kinda a 4 time divorcee (big boss, ocelot, venom, nameless wife.) messiest bitch to ever live.
In 1998, Konami released two games that Hideo Kojima worked on, one of which was Metal Gear Solid 1, arguably his most famous project.
answer below the cut!
Hideo Kojima worked on all 3 of the Tokimeki Memorial visual novels, the second of which was released in 1998.
For those who don’t know, Tokimemo was a massively popular dating sim series (in Japan, the definition of dating sim is very different from the modern western deifinition of “romance visual novels.” They have a focus on strategy and stat-building. There aren’t really any popular games in the west that are like this afaik.) Kojima worked on a series of 3 visual novels, which came out in the years between the first and second main entries. I think they were pretty well recieved. I can’t find much about them because they are untranslated but I’m pretty sure they were typical romance visual novels, focusing on high school slice of life. Pretty different from the rest of his works, huh?
I guess we know why MGS is so romantic now
actually i DO want to talk about catherine miller. here is what we know about catherine: she was Kaz’s daughter, she was a child during MG2 (in 1999) and it is implied in the MGS4 database that she lived with him during MGS1 (in 2005) my guess from her dialogue is that she was 5-8 years old in MG2, putting her birth year around 1991-1994.
but who was her mom? hell, considering kaz was infertile, who was her biological dad? what made him decide to raise her? was he raising her alone or was there a shared custody agreement with her mom? (endlessly fascinated by Kaz Divorce Arc but that’s for another post) did she have a good childhood? was she loved? considering she was living with kaz in 2005 was she the one to find his body? how did she react? (she was only a child) where did she go after? did she ever discover anything about her dad’s past? were there always agents watching her? did she ever meet solid snake? did she ever meet his daughter? did she get to grow up?
i know she was an afterthought character probably meant to be retconned out but i wish i could get my hands on the forbidden catherine lore, if it even existed.
i like how kaz is kinda a 4 time divorcee (big boss, ocelot, venom, nameless wife.) messiest bitch to ever live.
mgs sideblog. mod of @metalgearheritageposts :3
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