Free Githyanki Marauder Pf2e Stats On Patreon

Free Githyanki Marauder Pf2e Stats On Patreon
Free Githyanki Marauder Pf2e Stats On Patreon

Free Githyanki Marauder Pf2e Stats on Patreon

More Posts from Post-maester and Others

7 months ago

Someday I will speak wondrous tales

If you're a transgirl that's very open about her weird and embarrassing kinks you are genuinely so important!

It's not embarassing, bebe. Just be open abt it!


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7 months ago

I have this arbitrary line I need to cross before I can congratulate myself and come out as trans to my friends and family. I just need to think im pretty for longer than a fleeting second. I need to live a day feeling pretty and go to sleep feeling pretty and wake up again to feel pretty again. And then maybe I'll be able to say "I'm ready".

But what if that agency is taken from me? What if I am pushed before I'm comfortable. What if my breasts grow too large to keep hidden. Or my parents ask me about my girlish tendencies before I even begin to think about how to discuss it with them?

I dont know what to do then. I'll bumble through it and need to live uncomfortably until I hit that arbitrary milestone that dictates when I can be myself, unapologetically, anywhere and everywhere.

It hurts being called a son. A boyfriend. A nephew. A grandson. Referred to as a "Lord" at a renfaire instead of a Lady. It makes my heart sink and my gut wretch. Whatever positive energy I have flushes away.

But I can't bear the discomfort of living my truth in a way that makes myself cringe, because if I cringe others will too. It's silly. So many braver souls do it, and with such confidence that I am jealous and dream fantasies where I live their lives.

It's fine. I'll manage. Someday I'll meet my arbitrary milestone. One day my mother will have a daughter.


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1 year ago
Dantioch And Polux, A Love, Not Of Eros, But Of Brotherhood

Dantioch and Polux, a love, not of Eros, but of brotherhood

6 months ago

Wish I could have gone out for Halloween. Idk what I would have done, but it felt bad staying home and doing nothing. Wish I could have gone out with my husband. I wanna wear puppy makeup with my ears and paws and a tail (I don't have one of those yet). I saw so many other puppies posting to Tumblr, Twitter, discord, bluesky. Idk. Wish on the one day it was acceptable that I could have gone out and been a happy little puppy for a time.


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1 year ago
Sister Of Chaos Undivided By Rotaken(DA)/Rotaken(Tb)

Sister Of Chaos Undivided by Rotaken(DA)/Rotaken(Tb)

6 months ago
𓆣 SIX CULT CAPTAINS OF THE THOUSAND SONS 𓆣

𓆣 SIX CULT CAPTAINS OF THE THOUSAND SONS 𓆣

(At least my headcanon on how they look like? Aside from Phosis T'Kar, no one really have any official physical appearance described in the lore.)

Update: I am a fraud, turns out H.M was blonde. But let that slide...

Individual portraits:

𓆣 SIX CULT CAPTAINS OF THE THOUSAND SONS 𓆣
𓆣 SIX CULT CAPTAINS OF THE THOUSAND SONS 𓆣

Khalopis (Pyrae) & Ahzek Ahriman (Corvidae)

𓆣 SIX CULT CAPTAINS OF THE THOUSAND SONS 𓆣
𓆣 SIX CULT CAPTAINS OF THE THOUSAND SONS 𓆣

Phosis T'Kar (Raptora) & Hathor Maat (Pavoni)

𓆣 SIX CULT CAPTAINS OF THE THOUSAND SONS 𓆣
𓆣 SIX CULT CAPTAINS OF THE THOUSAND SONS 𓆣

Aqhet Hakoris (Aquilae) & Baleq Uthizzar (Athanaean)

Did you know? Aquilae cult was never formally formed because they specifically dwell into Warp research, and the members was scattered through the legion by Magnus because the research was deemed too dangerous.

Lastly...

𓆣 SIX CULT CAPTAINS OF THE THOUSAND SONS 𓆣

The babygirl Crimson King himself -`♡´-, smiling gently at you.

Q: Hey MsFlora, why are they shirtless? A: I like sexy men.


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6 months ago

I've had to boymode a few times in public lately. Fucking hate it. I've felt so safe being myself in my home town for the last few months but now if I wanna go outside in Toronto I need to boymode if want to feel even kind of safe. It makes me feel so gross and angry. Even putting on my tall boots and my trans pin make people look at me weird here. I fucking hate it.


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2 years ago
Cerebrilith Large Fiend (demon), Chaotic Evil Armor Class 15 (natural Armor) Hit Points 149 (13d10 +

Cerebrilith Large fiend (demon), chaotic evil Armor Class 15 (natural armor) Hit Points 149 (13d10 + 78) Speed 30 ft. Str 21, Dex 13, Con 23, Int 15, Wis 18, Cha 21 Saving Throws Int +6, Wis +8 Damage Immunities lightning, poison Damage Resistances acid, cold, fire, psychic; bludgeoning, piercing, and slashing from nonmagical attacks Senses darkvision 60 ft. passive Perception 14 Languages Abyssal, telepathy 120 ft. Challenge 10 (5900 XP) Magic Resistance. The cerebrilith has advantage on saving throws against spells and other magical effects. Innate Spellcasting. The cerebrilith’s spellcasting ability is Charisma (spell save DC 17). The cerebrilith can innately cast the following spells, requiring no material components: At will: detect thoughts, confusion, dissonant whispers 3/day each: darkness, dominate person, gaseous form

Actions Multiattack. The cerebrilith uses Mind Lash if it is able to. It then makes three attacks: one with its bite, and two with its claws. Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) piercing damage. Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) slashing damage. Teleport. The cerebrilith magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see. Mind Lash (Recharge 4-6). Up to three creatures the cerebrilith can see that are within 60 feet of it each must succeed on a DC 17 Intelligence saving throw or take 17 (5d6) psychic damage. A creature that fails its save by 5 or more is also stunned until the end of its next turn.

Cerebriliths are psionic demons who seek to kill, and then consume the brains of, moral creatures. They also use their powers of mental domination to control communities of mortals to serve them, or simply to manipulate them according to the whims of their Abyssal masters. When not serving other demons, they are found in groups of up to four. They stand around 8 feet tall.

Originally from the Expanded Psionics Handbook

2 years ago
Plancescape: The Palace Moon

Plancescape: The Palace Moon

Hovering beyond the reach of mortals and beneath the notice of gods, this eerily tranquil wasteland awaits those who would explore its mysteries and discover the fate of a vanished pantheon.

Gods die, this is known, as their fossilized bodies are sometimes found floating in the astral sea or interred in great monuments hidden throughout the cosmos. Sometimes they are slain by other gods, or die as part of their own mythology, or shift and reoccur as new deities as the people who they are pledged to go through ideological changes.

This does not explain the absence of the gods that built the palace moon, a demiplane hanging just outside the material realm in much the same way that a regular moon might orbit a celestial body. In its time it was a hanging garden, a lush green paradise where one might lounge in mountain sized castles and observe the goings on of the material plane, basking in riches and radiance and all the splendor their divine might could conjure. Today the moon is a dust-riven wasteland, with its halls and city sized gardens smothered under colorless particulate with those remaining edifices exposed to the air slowly being worn away by time. It is a land ripe for exploration, as the relics of divinity lay scattered among the towering pagodas and basilicas covered with petrified ivory, amounting to not only the treasures of unknown gods but to the flotsam of various celestial courts and clergies born to serve the now absent divinities. It is for this reason that both scholars and terrible warlords choose to make the Palace moon their home, sifting through the rubble of the dead world in the hopes of finding some fossilized trace of the ineffable.

Hooks:

The a powerful druid who’s influence once kept the region stable has gone missing investigating strange omens from a set of ancient megaliths contained within the foundations of an overgrown temple. As tensions between the region’s factions escalate, those who would seek peace reach out to the party to find her and bring her back. After delving the dangerous ruins (and having to overcome some of the druid’s on defenses along with the local critters) they discover her journal. In attempting to stabilize the ruin, the druid activated some kind of portal and pulled something through, after which the party can deduce that whatever it is she summoned dragged her back with it before the portal closed. Their only hope of rescuing the peacekeeper is to retrace her steps, activate the portal and plunge through themselves, surviving the lunar wasteland and get her back, all before war breaks out at home. 

In the light of the full moon, the silver inlaid skull of a particular aasimar possesses the power to teleport those holding it to a graveyard on the moon, the spirit of it’s departed owner desperate to return to the land from which it was banished. A fortune hunting thief has purchased this skull from an occultist, and has been using it to loot the graves of the celestial court and turn a tidy profit. The players might find a few of these objects in the local magic shops, with a chance to trace them back to their source.

Seeking visions of the divine, a group of mystics cast their mind out to the aether and were cursed with visions of the lunar tomb palace. Extracting from this foreboding omen that the true gods of their world were dead, and all others were merely invading presences, they set about forming a heretical order and stirring up no end of trouble, even after their deaths. These followers of the Lunatic’s Canto can be responsible for all manner of blasphemous crimes across the realm, eventually drawing the party into one of their moon mad rituals the way that cultist are wont to do.

Keep reading

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post-maester - Ashmom🏳️‍⚧️
Ashmom🏳️‍⚧️

She/Her - 21 - documenting my transition & reblogging nerd shit

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