Working with black is always scary because I'm always worried it will just spread and make everything muddy.
Midterm assignment in my photoshop class. Made a movie poster for Bloodborne. All of the assets I used were screenshots from the game, except the font that is the flesh and blood font made by JoannaVu on fontspace.
Forgot that I made this for extra credit in a class back in spring.
(Also shout out to @thefaelink for the hoodie. Its my favorite peice of clothing.)
Here's the link
I'm finally ready to stream!!! I'll be playing all of the levels, but on my old file so you don't need to watch any grinding. Stream starts at 4:30 MDT. (link in reblogs because tumblr)
I got a bit distracted the other day and designed a Link. I don’t remember what inspired me to do this, but I had fun nonetheless. In the process of designing her look I also came up with a bunch of little ideas about her.
I would place her story somewhere between Spirit Tracks and Breath of the Wild. Although, I headcanon Hyrule Warriors as being at the point when the three timelines merge, so it would be before that. Before she became the hero she worked as either a blacksmith, an engineer or maybe both. She wears pegasus boots and prefers the sword over a bow.
She is deaf, and because of this doesn't talk. Near the start of her quest, she meets the fairy Emcee who helps her navigate and talk to people. A while later she receives a Great Fairy’s Earing as a gift. The earing has been enchanted to work as a hearing aid for her. She loves using it to hear Emcee and the sounds of the forest but doesn't like to use it in towns because she finds all of the noise overwhelming. She communicates mostly through sign language, or by having Emcee speak for her. After getting the Great Fairy’s Earing she chooses not to learn to speak because she sees no need when she can communicate just fine with sign in most circumstances. Except for that jerk in Castle Town.
Emcee and Link can communicate through a kind of magical telepathy, which is mostly used in combat situations. Outside of combat Link uses sign, and Emcee uses a form of morse code with her glow. Emcee insists that she is skilled in speaking sign language, but no one can see her hands so the point is mute.
I’m just gonna state that I am not deaf, nor do I personally know anyone who is, so if I’ve done something wrong, or been offensive in any way, please let me know so I can change. I started playing with the idea of making her deaf because I was thinking about the fact that many canon links have varying degrees of mutism for various reasons, and I began brainstorming a list of reasons why someone might be mute. I started leaning toward deafness when I was watching a youtube video and a deaf man was explaining why he chooses not to speak even though he did learn when he was younger. the way he described it like learning a new language, and how it is a skill that if you don't use you will lose it, made me see it in a new light. In the end, I choose to make her deaf because I’m studying game design and the idea of making a game with a deaf protagonist seemed really interesting to me. I think it would be a cool way to make people think about what it is like to live a different life. It would also make an interesting challenge to make a game that has no sound-based puzzles in it. I think the world could use more heroes who aren't “normal”, kids need to see that anyone can be a hero regardless of what they were born with or without.
Rythum assignment from class. I wanted to make each element a different song. Im calling this the first draft.
They seemed lonely so I made them a sibling.
I made a model of the hollow knight for a class project. I love how the infection texture turned out.
I made a 3d model of Hilda, the girl player character, from Pokémon black & white.
Art, 3d models and occasional nonsence. Buy me a Ko-fi! Commissions are closed. Please don't repost my art without permission. She/Her.
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