Tomba special edition NEO S controller
CRKD x Limited Run
Hello Kitty Dreamcast controller š
Custom pink GameCube + Animal Crossing = <3
Hello Kitty Dreamcast 1999
Instagram: Holleykitty
Reject modern times, embrace the 2010s š«µ
ADHD is wild
I just sit there doomwatching a bunch of videos on why the games industry sucks now, and then my brain randomly goes "fuck it, I should get a Dreamcast"
Then I spend the rest of yesterday, and most of today, hyperfixating on the Dreamcast.
I don't even know what most of the games I would be playing would be. I just weirdly want a Dreamcast suddenly.
(btw, the gdemu looks really cool)
Aquanauts Holiday 2 (PS1 - 1999)
Found this at a garage sale, dunno what the note I took off the back that said ādonāt use the headsetā means? As far as I know its console didnāt have a headset?
Aint nobody goan see this, but ayyy, its my art-sona
Crazy dance ššššš„š„š„š„ā¤ļøšŖ½šš„“š
Retro video game hot take: Segaās ads here in North America sucked. They were really mean and gross and sexist and weird, and wellā¦
I wanted to give my own spin on them.
Man, itās been a while, hasnāt it? I apologize if I havenāt updated in a while. Just been in a slight funk, even though some really cool and big things are happening on my end.
That said, I gotta draw stuff that isnāt just CN and OCs - so hereās my favorite retro games! Well, maybe Kid Icarus Uprising isnāt retroā¦yet. Iām still holding out for a new Tin Star and Tempo, dammit!
Time for this postās only addendum- I just got this compilation set recently for cheap, and I finally have these games Iāve been wanting to own for years now.
Iām still working on some art stuff, so I figured Iād try something different. Here is my Mac games collection I built up earlier this June and August, part of a final push before I stopped retro game collecting entirely (itās expensive yo, and it was getting toxic to where I sold off or donated a good chunk of it but I digress).
Around that time I had transitioned over to the Apple ecosystem entirely because I had seriously bad luck with crappy laptops and a badly built gaming PC - Iām the sort of person that would want to just plug something in and not worry about if a component is broken or whatever. Not to mention, it felt more interesting for me looking at Mac versions of popular PC games (well, that and Win/Mac titles).
What astounded me these few months collecting these games were the following:
Holy cow, these games were rare. Mac games are not easy to find, I think thatās obvious to retro game, computer or Mac collectors. A lot of them were like $30-100 on eBay. Luckily I didnāt pay that much for these games, BUT Ghost Recon, No One Lives Forever and the Rainbow Six games are easily the rarest out of my collection. Republic: the Revolution was the only one I found at a thrift store. Win/Mac titles like the Blizzard franchises and dinky edutainment titles are easier to come by.
A lot of boomer shooters were given Mac ports. Again, the aforementioned Ghost Recon, No One Lives Forever and the Rainbow Six games, but Aliens vs Predator, SoF II, RTCW, the CoDsā¦I was not expecting to find Mac versions of Black Hawk Down, Prey and Allied Assault.
Guess what? You still needed to dink around with specific Mac models (namely the Power Macs in this case, most of these games are OSX) to get these games working. You still needed good video cards and CPUs and all that stuff. Of course Intel chipset only games are there, thatās a bit different but Iām not that much of an expert on Intel Macs.
Where could I get these games back in the day? From what I saw, CompUSA and Best Buy and GameStop, and Apple Stores. Yeah, you could buy physical boxed Mac games at Apple Storesā¦boy, did I miss out on that!
Porting: native Mac versions of these games were ported irregularly, sometimes in a handful of months, or taking a year or more to be ported. I like to think it wasnāt due to porting difficulties and more to the install base, Apple beingā¦Apple and publishers being like āyeah nah canāt justify this, better give it to these third party companiesā. Ghost Reconās Mac port came around the same time as its console ports. Meanwhile, the Mac version of Need for Speed Carbon, which I donāt have, came out two years after the game released (2006ā¦Mac in 2008!!).
Makes you think that *gasp* Macs are viable PC gaming outlets! Well, just recently - took Apple long enough to pull their head out of their ass to realize that with Apple Arcade and their Silicon Macs supporting games like Cyberpunk 2077, the ResiEvil remakes and RoboCop of all things. Still, figured Iād look at an oft forgotten piece of gaming history.
Maybe I should share the rest of my collections next, idk