SIFFRIN FIGURE FOR ART CLASS :3
Also he's holding a star it's kinda hard to see cus of the blurred background
Choose your Snufkin!!
I’m starting to sound like a nutcase at work because upper management keeps trying to implement AI programs and AI assistants and Chat GPT and my middle-of-the-road, don’t-infodump, don’t-engage response has been “I don’t like AI”, “I prefer to remain in control of my own tasks”, “I’d rather make my own mistakes”, and “I don’t trust any machine smarter than a toaster”
AI disturbance overlays for those who don't have Ibis paint premium. found them on tiktok
call me fighter, i'll mop the floor with you!
the suffering never ends
Winters shadow (joxter): he is a shadowy figure that walks with the cold and snowy weather. Only his eyes and sillouette are visible, making him hard to see. Usually he stays in woodland areas barely ever in open plains. Rumors and tales say that whatever creature sees him something bad would occur. He is able to hear and see what others cannot, unable to be injured, and he is able to predict when an event is about to happen to the creature that crosses his path, it's best to avoid them as he is an omen of bad luck. It is unknown when he has been around or how he came to be and only a handful have encountered him but many are afraid of him.
Springs shadow (snufkin): most assumed only one shadow has walked among a season, he is mistaken for Winters shadow often as he is a shadowy figure but still shows color. Every spring, creatures from all over are able to hear his music whether near or far. He comes around every spring but sticks around until the middle of fall. Only a small few has encountered or even seen him but to those who have, he would tell them a story that relates to a situation they would face sometime after meeting him. nothing terrible has happened when seeing him yet many still are wary. moomintroll being the only creature to be trusting of him thus far.
Moomintroll is enthralled by snufkin, not knowing much about him but still waits for him every spring. Every year spent with snufkin, he ends up falling in love with the shadow. He tells his friends and family about snufkin but no one believes him but he doesn't care.
(I will have more soon but I have you guys waiting long enough ;] )
your friends don’t know what to do.
so!! i redrew every single enemy in the game. in the span of like 9 days (excluding the king i made him right after the last update). that’s abbbout 79* drawings total, with only 3 custom ones for once!! i’m so normal. as always, these are free to use with credit!! go nuts!! spritesheets are included <3
got some notes under the cut, along with As Many Enemies As I Could Fit without making this post obnoxiously long. and i failed. i had to swap between the app and browser several times and i still couldn’t fit every drawing. open this post at your own risk (silly).
okay so first of all. what’s with the asterisk. well. I Drew A Lot More Than 79 Assets Actually. they’re getting posted separately, because this post is ABSURDLY long. you can find most of them in the miscellaneous folder, but for a bit of clarity, i added the teleport map and a bunch of ui elements that reference sprites from the icon sheet. and also the game over and loop back animations but i haven’t finished the spritesheets for those because they’re a pain in the ass so they’re not in the drive yet
if you missed my complaining a few days ago, a few enemies might look a bit crunchy in the actual game? specifically, calamité and désespoir were drawn at the wrong size, because their images in the files do not match the spritesheets! i avoided the issue with most of the other enemies, those two just blindsided me. sorry about that!
^sadnesses having inconsistent designs was actually a running theme with these. détresse rock has an unused design in the files (which i managed to catch before having to redo it thankfully), anxiété has extra spikes that don’t appear on the spritesheet (sorry i was too lazy to fix that one), even the version of the friend rescue in the files doesn’t match any of the frames in the spritesheet. hfjfhfj. sorry about the quality issues.
tangentially related to that, massive thank you to @riggedbones for grabbing the individual frames for the animations for me!! they made my life so much easier. vs friends would’ve been so annoying…
speaking of the animations! hi can you tell i’m not an animator. these were my first time doing Anything animation related since, like, middle school. super sorry for the Jank in some of these! the friend rescue looked way better when i drew it 💔💔.
bourdon’s hands also might act a bit odd, my apologies. the sizing ingame is SUPER inconsistent (why is one of the hands SMALLER than the other????). once i’m able to actually test the mod, i’ll try to fix it wauaua.
the 3 custom sprites are for the triplets! i ended up making two versions for each, one that follows the ingame art, and one with my personal designs for them. i like my own designs for them, but they’re a lot easier to tell apart? so if you want to use the ones that fit the gimmick better, they’re also in the drive 👍
this update. was originally going to have way more custom art. i’ve actually got an act 6 siffrin enemy asset in my art program! but school started and i decided it’d be better to just get the normal stuff done. so the mod can actually come out in a reasonable timeframe. promise that’ll all come out Later! sorry about the wait 😓😓😓
also adding this because i almost forgot: no i don’t know if these are compatible with sasasaap. i don’t have the game still and it’s not my main priority atm, apologies!
okay! that was a lot! and there’s a ton of art down here! thank you for reading all this, i’ll be back with the game over animations and teleport map pretty soon! like. within the weekend. enjoy!!!
yes its based on 'Ivan the Terrible and His Son'
some in-progress screenshots/behind-the-scenes under the cut~
Sketching, lineart (which was abandoned eventually, as you can see lmfao) and basic color/lighting blocking:
I created mockup poses using DAZ3D, as well as using Dotflare's 'HD Gabriel' model and Xetirano's 'V1 model' as visual references for drawing some of the details correctly.
I modelled the background by hand in Blender and aligned it with my previously-created DAZ3D poses to get the perspective correct and kinda just...slapped some colors and perspective blur on it and called it a day.
This is about 12 days' worth of work, ish. I can't remember if I worked on it every day or not.
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