I have to upload this as a video bc you can see her think this in real time
In Stars and Time (Main Theme) - from the In Stars and Time OST by @thumpypuppy
another quick isat piano cover i picked up by ear! the main theme of isat has something special about it i can’t quite describe. i remember booting up the game for the first time not really knowing anything about it since it was a gift, hearing this song, and immediately just knowing that this game was going to be a very special experience for me. and it was!
dumb shit that me and @smokin-salmon thought of while on call
In regards of the Trump government scraping all trans inclusion in its queer information portion of its websites I have made this thing. Spread the word. Don't let them pretend we never existed.
P.S: Don't like! Reblog! <3
EDIT: Well this got a lot of attention! I got a few users asking to print or repost my art and I am unimaginably grateful to everyone's interest, especially since it's a really simple drawing I made on a whim haha! Anyone who is looking to print these out to hang or hand out or repost on another platform is free to do so, although I ask you to credit me and let people know it's from my Tumblr profile! If anyone wishes to do anything else with my art or post and wants to clarify what I consent to then they can message me privately and I'll explain! <333 all my love to my queer siblings
EDIT: I made an LGBTQIA+ version with a focus on trans and intersex folks, it's on my pinned if you prefer this version of the acronym.
Nine Sols fandom let me in pllsssss
2024 September 14th
Do you ever wish you could beat into a character's head that they're loved? Because I sure wanted to beat Siffrin during my first playthrough of In Stars and Time. Then I thought about that figure of speech too literally, laughed at my own joke, and now here's me using Odile as a proxy to do just that. :)
I absolutely adore Odile's "you will be safe and happy and that is a threat" approach to emotional support. Her and Siffrin's dynamic in general is just chef's kiss.
Sorry about your hat, Siffrin, but it was destroying my panel composition when I tried to put it on your head.
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For being rusty with art I'm really happy with this! That last panel in particular was very new territory for me but I think it came out good! I'm happy with the movement between panels in general. And look at me! Drawing backgrounds!! Wahoo!!
I drew these panels incredibly out of order, so you can see my art style and amount of effort fade in and out as you read, lmao. I tried to stay authentic to the game's style, but sort of gave up and let my style bleed through on the action-y panels. It just felt right. Gives it emphasis. :P
I'm new to writing screen reader image alt text, so feedback is welcomed. Sorry again to Siffrin because I forced myself to he/him them only to avoid confusion, but it felt bad! My fellow they/he, I have wronged you.
Time spent working on this comic was...... 33 hours and 18 minutes. I blame the rust, learning how to draw these characters on the fly, and figuring out the perspective on those bricks, oh my god.
Have some close-ups of my fave panels as thanks for clicking the read-more, mwa
your friends don’t know what to do.
so!! i redrew every single enemy in the game. in the span of like 9 days (excluding the king i made him right after the last update). that’s abbbout 79* drawings total, with only 3 custom ones for once!! i’m so normal. as always, these are free to use with credit!! go nuts!! spritesheets are included <3
got some notes under the cut, along with As Many Enemies As I Could Fit without making this post obnoxiously long. and i failed. i had to swap between the app and browser several times and i still couldn’t fit every drawing. open this post at your own risk (silly).
okay so first of all. what’s with the asterisk. well. I Drew A Lot More Than 79 Assets Actually. they’re getting posted separately, because this post is ABSURDLY long. you can find most of them in the miscellaneous folder, but for a bit of clarity, i added the teleport map and a bunch of ui elements that reference sprites from the icon sheet. and also the game over and loop back animations but i haven’t finished the spritesheets for those because they’re a pain in the ass so they’re not in the drive yet
if you missed my complaining a few days ago, a few enemies might look a bit crunchy in the actual game? specifically, calamité and désespoir were drawn at the wrong size, because their images in the files do not match the spritesheets! i avoided the issue with most of the other enemies, those two just blindsided me. sorry about that!
^sadnesses having inconsistent designs was actually a running theme with these. détresse rock has an unused design in the files (which i managed to catch before having to redo it thankfully), anxiété has extra spikes that don’t appear on the spritesheet (sorry i was too lazy to fix that one), even the version of the friend rescue in the files doesn’t match any of the frames in the spritesheet. hfjfhfj. sorry about the quality issues.
tangentially related to that, massive thank you to @riggedbones for grabbing the individual frames for the animations for me!! they made my life so much easier. vs friends would’ve been so annoying…
speaking of the animations! hi can you tell i’m not an animator. these were my first time doing Anything animation related since, like, middle school. super sorry for the Jank in some of these! the friend rescue looked way better when i drew it 💔💔.
bourdon’s hands also might act a bit odd, my apologies. the sizing ingame is SUPER inconsistent (why is one of the hands SMALLER than the other????). once i’m able to actually test the mod, i’ll try to fix it wauaua.
the 3 custom sprites are for the triplets! i ended up making two versions for each, one that follows the ingame art, and one with my personal designs for them. i like my own designs for them, but they’re a lot easier to tell apart? so if you want to use the ones that fit the gimmick better, they’re also in the drive 👍
this update. was originally going to have way more custom art. i’ve actually got an act 6 siffrin enemy asset in my art program! but school started and i decided it’d be better to just get the normal stuff done. so the mod can actually come out in a reasonable timeframe. promise that’ll all come out Later! sorry about the wait 😓😓😓
also adding this because i almost forgot: no i don’t know if these are compatible with sasasaap. i don’t have the game still and it’s not my main priority atm, apologies!
okay! that was a lot! and there’s a ton of art down here! thank you for reading all this, i’ll be back with the game over animations and teleport map pretty soon! like. within the weekend. enjoy!!!
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